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Thread: Testers required for OpenViX Python 3 images

  1. #511

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    You can build the 5.4 image with 4GB ram and a large swap file if you limit the number of threads to 2. The py3 build is a different beast. I just about get away with 24GB RAM with my old i7-920. Takes about 12 hours from scratch IIRC. If you are running low on RAM its best to limit the number of threads.
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  2. #512
    BrokenUnusableAccount
    Quote Originally Posted by ronand View Post
    You can build the 5.4 image with 4GB ram and a large swap file if you limit the number of threads to 2. The py3 build is a different beast. I just about get away with 24GB RAM with my old i7-920. Takes about 12 hours from scratch IIRC. If you are running low on RAM its best to limit the number of threads.
    Why does it need so much more RAM?

    Surely the Python 3 langauge isn't significantly more complex than Python 2.

    Has something else been changed as well?

  3. #513
    BrokenUnusableAccount
    Quote Originally Posted by Huevos View Post
    I've updated to 5.5.014.007.
    I just noticed. Name of channel is missing on version 007.

    Is that the same for everyone or have I messed up something myself?

    Missing.jpg
    Last edited by BrokenUnusableAccount; 29-07-21 at 23:58.

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    Huevos (30-07-21)

  5. #514
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    Quote Originally Posted by BefuddledBrian View Post
    As far as I remember on the i7-4790K, it takes over 24 hours for a complete build for just one target.
    Sounds like you are running out of RAM. Needs 32GB RAM.

    I have 8GB RAM and 64GB of swap and it is often over 20GB of swap in use which makes it painfully slow.
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    Quote Originally Posted by BefuddledBrian View Post
    Why does it need so much more RAM?
    For compiling things like "jsnode" and "qtwebkit" and "stalker/kodi", etc.
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  7. #516
    BrokenUnusableAccount
    Quote Originally Posted by Huevos View Post
    For compiling things like "jsnode" and "qtwebkit" and "stalker/kodi", etc.
    Is all that new for the Py3 versions then?

  8. #517
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    Quote Originally Posted by Huevos View Post
    Sounds like you are running out of RAM. Needs 32GB RAM.

    I have 8GB RAM and 64GB of swap and it is often over 20GB of swap in use which makes it painfully slow.
    I thought, but I could be wrong, that I had disabled all swap files.

  9. #518
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    Quote Originally Posted by BefuddledBrian View Post
    I thought, but I could be wrong, that I had disabled all swap files.
    I've got no clue. I haven't looked at it. I just know what is using the RAM.
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  10. #519
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    Quote Originally Posted by BefuddledBrian View Post
    I just noticed. Name of channel is missing on version 007.

    Is that the same for everyone or have I messed up something myself?

    Missing.jpg
    I've got the same problem on any skin I pick.

    1_0_19_CD64_844_2_11A0000_0_0_0_20210730021219.jpg
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  12. #520
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    Quote Originally Posted by Huevos View Post
    Sounds like you are running out of RAM. Needs 32GB RAM.
    I have 16GB of RAM and it's never run out of it. That's running with 8 processors.

    A complete build from scratch for one box takes ~4hours on my i5-10210U laptop. On my (somewhat older) i5-2500K desktop (4 processors, also 16GB) it takes ~6 hours.

    This is running Linux directly on the hardware. If you're using Ubuntu on Windows it will take much longer as the file-system access times on Windows are awful.
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  13. #521
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    Quote Originally Posted by birdman View Post
    I have 16GB of RAM and it's never run out of it. That's running with 8 processors.

    A complete build from scratch for one box takes ~4hours on my i5-10210U laptop. On my (somewhat older) i5-2500K desktop (4 processors, also 16GB) it takes ~6 hours.

    This is running Linux directly on the hardware. If you're using Ubuntu on Windows it will take much longer as the file-system access times on Windows are awful.
    It never used to be that much of an issue, but on OE-A 5.0 if you end up running the QT compiles and nodejs at the same time (which happens quite a bit at the moment) they will run upto just under 32 GB of memory plus swap … and if not enough the build will crash
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  14. #522
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    Quote Originally Posted by Huevos View Post
    Code:
    if "%" not in url[:10]: # url not encoded
    Probably:
    Code:
    if b"%" not in url[:10]: # url not encoded
    Can this be added to GitHub please? I keep doing updates to latest image then forget to add it till I get a crash lol

    I would create a pr request but I'm not sure if it works on py2 or if a py version check needs adding.


    Quote Originally Posted by BefuddledBrian View Post

    I've just noticed. Name of channel is missing on version 007.

    Is that the same for everyone or have I messed up something myself?

    Missing.jpg
    Just noticed the same here
    Last edited by dsayers; 30-07-21 at 07:02.

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  16. #523
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    Quote Originally Posted by BefuddledBrian View Post
    I just noticed. Name of channel is missing on version 007.

    Is that the same for everyone or have I messed up something myself?
    I thought I'd see if 006 was ok, good job I did, kind of.

    ImageManager, select image followed by blue to flash......

    Code:
    10:39:35.0502 [InfoBarGenerics] Key: 108 (Break) KeyID='KEY_DOWN' Binding='('DOWN',)'.
    10:39:40.4569 [eInputDeviceInit] 1 191 (401) 1
    10:39:40.4570 [eRCDeviceInputDev] emit: 1
    10:39:40.4585 [InfoBarGenerics] Key: 401 (Make) KeyID='KEY_BLUE' Binding='('BLUE',)'.
    10:39:40.8985 [eInputDeviceInit] 0 191 (401) 1
    10:39:40.8986 [eRCDeviceInputDev] emit: 0
    10:39:40.9000 [InfoBarGenerics] Key: 401 (Break) KeyID='KEY_BLUE' Binding='('BLUE',)'.
    10:39:40.9001 [ActionMap] Keymap 'ColorActions' -> Action = 'blue'.
    10:39:40.9020 Traceback (most recent call last):
    10:39:40.9021   File "/usr/lib/enigma2/python/Components/ActionMap.py", line 60, in action
    10:39:40.9025     res = self.actions[action]()
    10:39:40.9026   File "/usr/lib/enigma2/python/Plugins/SystemPlugins/ViX/ImageManager.py", line 382, in keyRestore
    10:39:40.9033     imagedict = GetImagelist()
    10:39:40.9033   File "/usr/lib/enigma2/python/Tools/Multiboot.py", line 129, in GetImagelist
    10:39:40.9037     for slot in sorted(list(SystemInfo["canMultiBoot"].keys())):
    10:39:40.9038 AttributeError: 'NoneType' object has no attribute 'keys'
    10:39:40.9039 [ePyObject] (CallObject(<bound method ActionMap.action of <Components.ActionMap.ActionMap object at 0xb00d0f58>>,('ColorActions', 'blue')) failed)

  17. #524
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    Quote Originally Posted by ccs View Post
    I thought I'd see if 006 was ok, good job I did, kind of.

    ImageManager, select image followed by blue to flash......

    Code:
    10:39:35.0502 [InfoBarGenerics] Key: 108 (Break) KeyID='KEY_DOWN' Binding='('DOWN',)'.
    10:39:40.4569 [eInputDeviceInit] 1 191 (401) 1
    10:39:40.4570 [eRCDeviceInputDev] emit: 1
    10:39:40.4585 [InfoBarGenerics] Key: 401 (Make) KeyID='KEY_BLUE' Binding='('BLUE',)'.
    10:39:40.8985 [eInputDeviceInit] 0 191 (401) 1
    10:39:40.8986 [eRCDeviceInputDev] emit: 0
    10:39:40.9000 [InfoBarGenerics] Key: 401 (Break) KeyID='KEY_BLUE' Binding='('BLUE',)'.
    10:39:40.9001 [ActionMap] Keymap 'ColorActions' -> Action = 'blue'.
    10:39:40.9020 Traceback (most recent call last):
    10:39:40.9021   File "/usr/lib/enigma2/python/Components/ActionMap.py", line 60, in action
    10:39:40.9025     res = self.actions[action]()
    10:39:40.9026   File "/usr/lib/enigma2/python/Plugins/SystemPlugins/ViX/ImageManager.py", line 382, in keyRestore
    10:39:40.9033     imagedict = GetImagelist()
    10:39:40.9033   File "/usr/lib/enigma2/python/Tools/Multiboot.py", line 129, in GetImagelist
    10:39:40.9037     for slot in sorted(list(SystemInfo["canMultiBoot"].keys())):
    10:39:40.9038 AttributeError: 'NoneType' object has no attribute 'keys'
    10:39:40.9039 [ePyObject] (CallObject(<bound method ActionMap.action of <Components.ActionMap.ActionMap object at 0xb00d0f58>>,('ColorActions', 'blue')) failed)
    can you copy the attachment to /usr/lib/enigma2/python/Tools
    .. and post result!
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  19. #525
    ccs's Avatar
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    .... yes, back working ok again, cheers.

    And the channel name is not missing in 006.

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