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View Entry Info: 5.3.030 crashing. Fixed in 5.3 032

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5.3.030 .........FIXED IN 5.3.032........
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Thread: 5.3.030 crashing. Fixed in 5.3 032

  1. #31
    ccs's Avatar
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    Quote Originally Posted by twol View Post
    Well the OpenPli change has been added to ViX so next build ..............................
    Good to hear, I enjoy the PLi forum, probably for the wrong reasons , but it's also a good memory test, and that commit somehow rang the proverbial bell.
    Last edited by ccs; 19-05-20 at 10:47. Reason: typo

  2. #32

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    Vu+ Solo 4K with 1TB HDD, Dual FBC (Sat) tuners, 1x Hybrid DVB-C/T/T2 tuner
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  3. #33

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    I am having issues with box booting then restarting a few times before I can even change the channel after a few restarts it works ok , I am using 0.29

  4. #34

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    Updating to 5.3.030 caused crashing with log when starting but continued starting and seemed to work alright with settings from 5.3.029. Updating showed a warning at first and so it is. Crash but goes on starting alright.
    I flashed back to 5.3.029 with settings from 5.3.029, no crashing. I keep that, so far.
    Will there be any remedy in the future updates?

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  5. #35
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    Of course there will be a fix. We have just run a Dev image to test the "fix". Once that is confirmed fine, the 5.3 031 Release image will be run. Not all boxes have this issue.

    Sorry for the inconvenience.

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  7. #36

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    I noticed my Ultimo4K did the same when I updated to 30, I've not rebooted since so haven't noticed any further GUI restarts. If you still need logs, I can try a reboot but can't do it until later in the Day.

  8. #37
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    There are plenty of logs submitted, all exactly the same, so I wouldn't bother unless you think your crash is different.

    A fix should be in the next release.

  9. #38
    Sicilian's Avatar
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    Build 5.3.031 is running, most likely be completed tomorrow.
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    My right to post information is protected under the rights for freedom act. In all instances, information discussed here on my posts are either hypothetical in nature, out of general curiosity, common knowledge, public knowledge, or role-play. Any use of the collective descriptions and shared knowledge from any of my posts are at the sole discretion of the reader. I am not responsible for what you do with it!

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  11. #39
    BrianTheTechieSnail
    I updated to 5.3.031 and it still seems broken to me.
    It crashed on first boot after upgrade but not on a second (manually requested) one but it did crash on a third.
    Maybe I upgraded too soon?
    Enigma2_crash_2020-05-20_15-34-54.log
    Enigma2_crash_2020-05-20_15-37-36.log
    Last edited by BrianTheTechieSnail; 20-05-20 at 16:03.

  12. #40
    Sicilian's Avatar
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    Quote Originally Posted by BrianTheTechHead View Post
    I updated to 5.3.031 and it still seems broken to me.
    It crashed on first boot after upgrade but not on a second (manually requested) one but it did crash on a third.
    Maybe I upgraded too soon?
    No idea what you have upgraded to! 5.3.031 hasn't even completed building and has not even been uploaded! You must be on a different timezone ahead of us mere mortals
    D I S C L A I M E R

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  13. #41
    BrianTheTechieSnail
    It seems wishful thinking + short sightedness took over and I just upgraded to 030 again?
    Feel free to make me feel like an idiot.
    Last edited by BrianTheTechieSnail; 20-05-20 at 16:01.

  14. #42

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    I've just initiated Time Warp and upgraded to build 31 - OK, so I compiled it myself

    I can report on an Ultimo4K it did not crash the GUI on first start or on a subsequent reboot

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  16. #43
    BrianTheTechieSnail
    I think this may be why I thought I has 5.3.031.
    1_0_1_CB8B_831_2_11A0000_0_0_0_20200520195032.jpg

  17. #44
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    Quote Originally Posted by BrianTheTechHead View Post
    I think this may be why I thought I has 5.3.031.
    1_0_1_CB8B_831_2_11A0000_0_0_0_20200520195032.jpg
    The changlogs get updated when a build starts.
    D I S C L A I M E R

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  18. #45
    BrianTheTechieSnail
    Quote Originally Posted by Sicilian View Post
    The changlogs get updated when a build starts.
    Is that just to embarrass people like me or is there some other reason I can't imagine at the moment?
    Last edited by BrianTheTechieSnail; 20-05-20 at 22:52.

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